package com.arrogames.blondbattle.assets {
	/**
	 * ...
	 * @author Robin van den Bogaard
	 */
	public class GameAssets {
		
		[Embed(source = "../../../../../resources/game/base_explosion.png")]
		public static const base_explosion:Class;
		
		[Embed(source = "../../../../../resources/game/base_explosion.xml", mimeType="application/octet-stream")]
		public static const BaseXml:Class;
		
		[Embed(source = "../../../../../resources/game/flag.png")]
		public static const flag:Class;
		
		[Embed(source = "../../../../../resources/game/flag.xml", mimeType="application/octet-stream")]
		public static const FlagXml:Class;
		
		[Embed(source = "../../../../../resources/game/unitAtlas.png")]
		public static const unitAtlas:Class;
		
		[Embed(source = "../../../../../resources/game/unitAtlas.xml", mimeType="application/octet-stream")]
		public static const UnitXml:Class;
		
	}

}